Struct spade::AngleLimit

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pub struct AngleLimit { /* private fields */ }
Expand description

Specifies the minimum allowed angle that should be kept after a refinement procedure.

The refinement algorithm will attempt to keep the minimum angle in the triangulation greater than an angle limit specified with this struct.

See ConstrainedDelaunayTriangulation::refine, RefinementParameters::with_angle_limit

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impl AngleLimit

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pub fn from_deg(degree: f64) -> Self

Create a new angle limit from an angle given in degrees.

Note that angles larger than 30 degrees will quickly lead to overrefinement as the algorithm cannot necessarily guarantee termination (other than by limiting the number of additional inserted vertices).

Defaults to 30°. An angle of 0 degrees will disable refining due to small angles.

See also from_rad

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pub fn from_rad(rad: f64) -> Self

Create a new angle limit from an angle given in radians.

Note angles larger than 30 degrees (≈0.52rad = PI / 6) will quickly lead to poor refinement quality. Passing in an angle of 0rad will disable refining due to small angles.

See also from_deg

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pub fn radius_to_shortest_edge_limit(&self) -> f64

Returns the radius to shortest edge limit corresponding to this angle limit.

See from_radius_to_shortest_edge_ratio for more information.

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pub fn from_radius_to_shortest_edge_ratio(ratio: f64) -> Self

Creates a new angle limit by specifying the circumradius to shortest edge ratio that must be kept.

For each face, this ratio is calculated by dividing the circumradius of the face by the length of its shortest edge. This ratio is related directly to the minimum allowed angle by the formula ratio = 1 / (2 sin * (min_angle)). The larger the allowed min angle is, the smaller ratio becomes.

Larger ratio values will lead to a less refined triangulation. Passing in f64::INFINITY will disable refining due to small angles.

Defaults to 1.0 (30 degrees).

Example values
ratioBound on smallest angle (deg)Bound on smallest angle (rad)
0.5860.00°1.05
0.6056.44°0.99
0.7045.58°0.80
0.8038.68°0.68
0.9033.75°0.59
1.0030.00°0.52
1.1027.04°0.47
1.2024.62°0.43
1.3022.62°0.39
+INF0

Trait Implementations§

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impl Clone for AngleLimit

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fn clone(&self) -> AngleLimit

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AngleLimit

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AngleLimit

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for AngleLimit

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fn eq(&self, other: &AngleLimit) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for AngleLimit

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fn partial_cmp(&self, other: &AngleLimit) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for AngleLimit

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impl StructuralPartialEq for AngleLimit

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.