solstice/gl/
wrap_mode.rs

1use crate::texture::WrapMode;
2
3pub fn to_gl(v: WrapMode) -> u32 {
4    match v {
5        WrapMode::Clamp => glow::CLAMP_TO_EDGE,
6        WrapMode::ClampZero => glow::CLAMP_TO_BORDER,
7        WrapMode::Repeat => glow::REPEAT,
8        WrapMode::MirroredRepeat => glow::MIRRORED_REPEAT,
9    }
10}