Module solstice::mesh

source ·

Structs

  • A mesh with vertex data that is indexed with separate data.
  • The Mesh represents a set of vertices to be drawn by a shader program and how to draw them. A well-formed Vertex implementation will provide information to the mesh about it’s layout in order to properly sync the data to the GPU. A derive macro exists in Vertex that will derive this implementation for you.

Traits

Type Definitions