Struct solstice::texture::Filter [−][src]
pub struct Filter { /* fields omitted */ }
Implementations
impl Filter
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impl Filter
[src]pub fn new(
min: FilterMode,
mag: FilterMode,
mipmap: FilterMode,
anisotropy: f32
) -> Self
[src]
min: FilterMode,
mag: FilterMode,
mipmap: FilterMode,
anisotropy: f32
) -> Self
pub fn min(self) -> FilterMode
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pub fn set_min(&mut self, min: FilterMode)
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pub fn mag(self) -> FilterMode
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pub fn set_mag(&mut self, mag: FilterMode)
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pub fn mipmap(self) -> FilterMode
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pub fn set_mipmap(&mut self, mipmap: FilterMode)
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pub fn anisotropy(self) -> f32
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pub fn set_anisotropy(&mut self, anisotropy: f32)
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Trait Implementations
impl StructuralPartialEq for Filter
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impl StructuralPartialEq for Filter
[src]Auto Trait Implementations
impl RefUnwindSafe for Filter
impl RefUnwindSafe for Filter
impl UnwindSafe for Filter
impl UnwindSafe for Filter