Struct solstice_2d::Transforms
source · pub struct Transforms { /* private fields */ }
Implementations§
source§impl Transforms
impl Transforms
pub fn current(&self) -> &Transform2D
pub fn current_mut(&mut self) -> &mut Transform2D
pub fn push(&mut self) -> &mut Transform2D
pub fn pop(&mut self) -> Option<Transform2D>
Trait Implementations§
source§impl Default for Transforms
impl Default for Transforms
source§fn default() -> Transforms
fn default() -> Transforms
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Transforms
impl Send for Transforms
impl Sync for Transforms
impl Unpin for Transforms
impl UnwindSafe for Transforms
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.