impl Geometry<Vertex2D> for Rectangle
[src]type Vertices = IntoIter<Vertex2D>
type Indices = Copied<Iter<'static, u32>>
fn vertices(&self) -> Self::Vertices
[src]fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Box
[src]type Vertices = IntoIter<Vertex3D>
type Indices = IntoIter<u32>
fn vertices(&self) -> Self::Vertices
[src]fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Polyhedron
[src]type Vertices = IntoIter<Vertex3D>
type Indices = Range<u32>
fn vertices(&self) -> Self::Vertices
[src]fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Sphere
[src]type Vertices = IntoIter<Vertex3D>
type Indices = IntoIter<u32>
fn vertices(&self) -> Self::Vertices
[src]fn indices(&self) -> Self::Indices
[src]impl<T: SimpleConvexGeometry> Geometry<Vertex2D> for T
[src]