Struct solstice_2d::Arc [−][src]
pub struct Arc { pub arc_type: ArcType, pub x: f32, pub y: f32, pub radius: f32, pub angle1: Rad, pub angle2: Rad, pub segments: u32, }
Fields
arc_type: ArcType
x: f32
y: f32
radius: f32
angle1: Rad
angle2: Rad
segments: u32
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Arc
impl UnwindSafe for Arc
Blanket Implementations
Mutably borrows from an owned value. Read more
type Output = T
type Output = T
Should always be Self
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
pub fn vzip(self) -> V
impl<'a, V, T> GeometryKind<'a, V> for T where
T: PartialEq<T> + Into<MeshVariant<'a, V>>,
V: Vertex,
[src]