Struct solstice_2d::DrawList[][src]

pub struct DrawList<'a> { /* fields omitted */ }

Implementations

impl<'a> DrawList<'a>[src]

pub fn clear<C: Into<Color>>(&mut self, color: C)[src]

pub fn print<T>(
    &mut self,
    text: T,
    font_id: FontId,
    scale: f32,
    bounds: Rectangle
) where
    T: Into<Cow<'a, str>>, 
[src]

pub fn line_2d<G>(&mut self, points: G) where
    G: Into<Cow<'a, [LineVertex]>>, 
[src]

pub fn line_3d<G>(&mut self, points: G) where
    G: Into<Cow<'a, [LineVertex]>>, 
[src]

pub fn set_color<C: Into<Color>>(&mut self, color: C)[src]

pub fn set_transform<T: Into<Transform3D>>(&mut self, transform: T)[src]

pub fn get_transform(&self) -> Transform3D[src]

pub fn set_camera<T: Into<Transform3D>>(&mut self, camera: T)[src]

pub fn set_projection_mode(&mut self, projection_mode: Option<Projection>)[src]

pub fn set_canvas(&mut self, target: Option<Canvas>)[src]

pub fn set_shader(&mut self, shader: Option<Shader>)[src]

Trait Implementations

impl<'a> Clone for DrawList<'a>[src]

fn clone(&self) -> DrawList<'a>[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<'a> Debug for DrawList<'a>[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl<'a> Default for DrawList<'a>[src]

fn default() -> DrawList<'a>[src]

Returns the “default value” for a type. Read more

impl<'a, G> Draw<Vertex2D, G> for DrawList<'a> where
    G: GeometryKind<'a, Vertex2D> + 'a, 
[src]

fn draw(&mut self, geometry: G)[src]

fn draw_with_transform<TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    transform: TX
)
[src]

fn draw_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)[src]

fn draw_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    color: C,
    transform: TX
)
[src]

fn image<T: Texture>(&mut self, geometry: G, texture: T)[src]

fn image_with_color<T, C>(&mut self, geometry: G, texture: T, color: C) where
    T: Texture,
    C: Into<Color>, 
[src]

fn image_with_transform<T, TX>(
    &mut self,
    geometry: G,
    texture: T,
    transform: TX
) where
    T: Texture,
    TX: Into<Transform3D>, 
[src]

fn image_with_color_and_transform<T, C, TX>(
    &mut self,
    geometry: G,
    texture: T,
    color: C,
    transform: TX
) where
    T: Texture,
    C: Into<Color>,
    TX: Into<Transform3D>, 
[src]

impl<'a, G> Draw<Vertex3D, G> for DrawList<'a> where
    G: GeometryKind<'a, Vertex3D> + 'a, 
[src]

fn draw(&mut self, geometry: G)[src]

fn draw_with_transform<TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    transform: TX
)
[src]

fn draw_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)[src]

fn draw_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    color: C,
    transform: TX
)
[src]

fn image<T: Texture>(&mut self, geometry: G, texture: T)[src]

fn image_with_color<T, C>(&mut self, geometry: G, texture: T, color: C) where
    T: Texture,
    C: Into<Color>, 
[src]

fn image_with_transform<T, TX>(
    &mut self,
    geometry: G,
    texture: T,
    transform: TX
) where
    T: Texture,
    TX: Into<Transform3D>, 
[src]

fn image_with_color_and_transform<T, C, TX>(
    &mut self,
    geometry: G,
    texture: T,
    color: C,
    transform: TX
) where
    T: Texture,
    C: Into<Color>,
    TX: Into<Transform3D>, 
[src]

impl<'a, G> Stroke<Vertex2D, G> for DrawList<'a> where
    G: Into<Geometry<'a, Vertex2D>>, 
[src]

fn stroke(&mut self, geometry: G)[src]

fn stroke_with_transform<TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    transform: TX
)
[src]

fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)[src]

fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    color: C,
    transform: TX
)
[src]

impl<'a, G> Stroke<Vertex3D, G> for DrawList<'a> where
    G: Into<Geometry<'a, Vertex3D>>, 
[src]

fn stroke(&mut self, geometry: G)[src]

fn stroke_with_transform<TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    transform: TX
)
[src]

fn stroke_with_color<C: Into<Color>>(&mut self, geometry: G, color: C)[src]

fn stroke_with_color_and_transform<C: Into<Color>, TX: Into<Transform3D>>(
    &mut self,
    geometry: G,
    color: C,
    transform: TX
)
[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for DrawList<'a>

impl<'a> Send for DrawList<'a>

impl<'a> Sync for DrawList<'a>

impl<'a> Unpin for DrawList<'a>

impl<'a> UnwindSafe for DrawList<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Pointable for T

pub const ALIGN: usize

The alignment of pointer.

type Init = T

The type for initializers.

pub unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more

pub unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more

pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more

pub unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

pub fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).

pub fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>, 

pub fn vzip(self) -> V