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use crate::messages::req::GameRequestMessage;
use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize)]
pub enum PossibleMoveType {
MoveCards,
SelectCard,
SelectPile,
Undo
}
impl PossibleMoveType {
pub fn to_char(&self) -> char {
match self {
PossibleMoveType::MoveCards => 'm',
PossibleMoveType::SelectCard => 'c',
PossibleMoveType::SelectPile => 'p',
PossibleMoveType::Undo => 'u'
}
}
}
#[derive(Debug, Serialize, Deserialize)]
pub struct PossibleMove {
t: PossibleMoveType,
source_pile: String,
cards: Vec<u32>,
target_pile: Option<String>
}
impl PossibleMove {
pub fn to_message(&self) -> GameRequestMessage {
match self.t {
PossibleMoveType::MoveCards => GameRequestMessage::MoveCards {
cards: self.cards.iter().copied().collect(),
src: self.source_pile.clone(),
tgt: self.target_pile.clone().expect("No target pile for MoveCards"),
auto: true
},
PossibleMoveType::SelectCard => GameRequestMessage::SelectCard {
card: self.cards[0],
pile: self.source_pile.clone(),
auto: true
},
PossibleMoveType::SelectPile => GameRequestMessage::SelectPile {
pile: self.source_pile.clone(),
auto: true
},
PossibleMoveType::Undo => GameRequestMessage::Undo
}
}
}