#[repr(C)]
pub struct SF_INSTRUMENT { pub gain: c_int, pub basenote: c_char, pub detune: c_char, pub velocity_lo: c_char, pub velocity_hi: c_char, pub key_lo: c_char, pub key_hi: c_char, pub loop_count: c_int, pub loops: [SF_INSTRUMENT_LOOP; 16], }

Fields§

§gain: c_int§basenote: c_char§detune: c_char§velocity_lo: c_char§velocity_hi: c_char§key_lo: c_char§key_hi: c_char§loop_count: c_int§loops: [SF_INSTRUMENT_LOOP; 16]

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