[][src]Crate snake

Quick Start

Initialize with new and use turn to progress a game step. An example on how to use it in game.rs.

Game without display

use snake::{Snake, Direction};
let mut game = Snake::new(0, 10);

game.turn(Direction::Down);

You can use the display feature flag to have a window displaying the game. This requires csfml to be installed.

Game with display

This example is not tested
use snake::{Direction, RenderWindow, Snake, Style};
let window = RenderWindow::new((1000, 1000), "Snake", Style::CLOSE, &Default::default());
let mut game = Snake::new_display(0, 15, Some(window));

Installing CSFML

Arch:

sudo pacman -Syu csfml

Ubuntu:

sudo apt-get install libcsfml

Structs

Snake

Instance of game Snake containing board state, rng, and display

Enums

Direction

Choice for direction on board