[][src]Struct sn_data_types::RewardCounter

pub struct RewardCounter {
    pub reward: Money,
    pub work: Work,
}

Fields

reward: Money

Accumulated rewards. This is reset every time the reward is paid out to the worker.

work: Work

Accumulated work. This is strictly incrementing during the network lifetime of the worker.

Implementations

impl RewardCounter[src]

pub fn add(&self, reward: Money) -> Option<Self>[src]

Trait Implementations

impl Clone for RewardCounter[src]

impl Debug for RewardCounter[src]

impl Default for RewardCounter[src]

impl<'de> Deserialize<'de> for RewardCounter[src]

impl Eq for RewardCounter[src]

impl Hash for RewardCounter[src]

impl Ord for RewardCounter[src]

impl PartialEq<RewardCounter> for RewardCounter[src]

impl PartialOrd<RewardCounter> for RewardCounter[src]

impl Serialize for RewardCounter[src]

impl StructuralEq for RewardCounter[src]

impl StructuralPartialEq for RewardCounter[src]

Auto Trait Implementations

Blanket Implementations

impl<A> Actor for A where
    A: Clone + Ord + Hash
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Member for T where
    T: Clone + Eq + Hash
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,