pub enum WindowPosition {
Physical(PhysicalPosition),
Logical(LogicalPosition),
}
Expand description
The position of the window in either physical or logical pixels. This is used
with Window::set_position
.
Variants§
Physical(PhysicalPosition)
The position in physical pixels.
Logical(LogicalPosition)
The position in logical pixels.
Implementations§
source§impl WindowPosition
impl WindowPosition
sourcepub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
pub fn to_physical(&self, scale_factor: f32) -> PhysicalPosition
Turn the WindowPosition
into a PhysicalPosition
.
Trait Implementations§
source§impl Clone for WindowPosition
impl Clone for WindowPosition
source§fn clone(&self) -> WindowPosition
fn clone(&self) -> WindowPosition
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WindowPosition
impl Debug for WindowPosition
source§impl From<LogicalPosition> for WindowPosition
impl From<LogicalPosition> for WindowPosition
source§fn from(original: LogicalPosition) -> WindowPosition
fn from(original: LogicalPosition) -> WindowPosition
Converts to this type from the input type.
source§impl From<PhysicalPosition> for WindowPosition
impl From<PhysicalPosition> for WindowPosition
source§fn from(original: PhysicalPosition) -> WindowPosition
fn from(original: PhysicalPosition) -> WindowPosition
Converts to this type from the input type.
source§impl PartialEq<WindowPosition> for WindowPosition
impl PartialEq<WindowPosition> for WindowPosition
source§fn eq(&self, other: &WindowPosition) -> bool
fn eq(&self, other: &WindowPosition) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.