[−]Struct skeletal_animation::skinned_renderer::pipe::Data
Fields
vertex: <VertexBuffer<SkinnedVertex> as DataBind<R>>::Data
u_model_view_proj: <Global<[[f32; 4]; 4]> as DataBind<R>>::Data
u_model_view: <Global<[[f32; 4]; 4]> as DataBind<R>>::Data
u_skinning_transforms: <RawConstantBuffer as DataBind<R>>::Data
u_texture: <TextureSampler<[f32; 4]> as DataBind<R>>::Data
out_color: <RawRenderTarget as DataBind<R>>::Data
out_depth: <DepthTarget<DepthStencil> as DataBind<R>>::Data
Trait Implementations
impl<R: Clone + Resources> Clone for Data<R>
fn clone(&self) -> Data<R>
fn clone_from(&mut self, source: &Self)
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impl<R: Debug + Resources> Debug for Data<R>
impl<R: PartialEq + Resources> PartialEq<Data<R>> for Data<R>
impl<R: Resources> PipelineData<R> for Data<R>
type Meta = Meta
The associated "meta" struct.
fn bake_to(
&self,
out: &mut RawDataSet<R>,
meta: &Self::Meta,
man: &mut Manager<R>,
access: &mut AccessInfo<R>
)
&self,
out: &mut RawDataSet<R>,
meta: &Self::Meta,
man: &mut Manager<R>,
access: &mut AccessInfo<R>
)
impl<R: Resources> StructuralPartialEq for Data<R>
Auto Trait Implementations
impl<R> !RefUnwindSafe for Data<R>
impl<R> Send for Data<R> where
<R as Resources>::Buffer: Send + Sync,
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Mapping: Send,
<R as Resources>::RenderTargetView: Send + Sync,
<R as Resources>::Sampler: Send + Sync,
<R as Resources>::ShaderResourceView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
<R as Resources>::Buffer: Send + Sync,
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Mapping: Send,
<R as Resources>::RenderTargetView: Send + Sync,
<R as Resources>::Sampler: Send + Sync,
<R as Resources>::ShaderResourceView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
impl<R> Sync for Data<R> where
<R as Resources>::Buffer: Send + Sync,
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Mapping: Send,
<R as Resources>::RenderTargetView: Send + Sync,
<R as Resources>::Sampler: Send + Sync,
<R as Resources>::ShaderResourceView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
<R as Resources>::Buffer: Send + Sync,
<R as Resources>::DepthStencilView: Send + Sync,
<R as Resources>::Mapping: Send,
<R as Resources>::RenderTargetView: Send + Sync,
<R as Resources>::Sampler: Send + Sync,
<R as Resources>::ShaderResourceView: Send + Sync,
<R as Resources>::Texture: Send + Sync,
impl<R> Unpin for Data<R>
impl<R> !UnwindSafe for Data<R>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,