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#[repr(C)]
pub enum PathData {
    None,
    Elements(SharedVector<PathElement>),
    Events(SharedVector<PathEvent>, SharedVector<Point>),
}
Expand description

PathData represents a path described by either high-level elements or low-level events and coordinates.

Variants

None

None is the variant when the path is empty.

Elements(SharedVector<PathElement>)

The Elements variant is used to make a Path from shared arrays of elements.

Events(SharedVector<PathEvent>, SharedVector<Point>)

The Events variant describes the path as a series of low-level events and associated coordinates.

Implementations

This function returns an iterator that allows traversing the path by means of lyon events.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.