Crate sixtyfps_corelib[][src]

SixtyFPS runtime library

NOTE: This library is an internal crate for the SixtyFPS project. This crate should not be used directly by application using SixtyFPS. You should use the sixtyfps crate instead.

Modules

animations

The animation system

backend

The backend is the abstraction for crates that need to do the actual drawing and event loop

callbacks

Callback that can be connected to one sigle handler.

component

This module contains the basic datastructures that are exposed to the C API

graphics

Graphics Abstractions.

input

Module handling mouse events

item_rendering

module for rendering the tree of items

item_tree
items

This module contains the builtin items, either in this file or in sub-modules.

layout

Runtime support for layouting.

model

Model and Repeater

properties

Property binding engine.

sharedvector

module for the SharedVector and related things

slice

FFI-friendly slice

string

module for the SharedString and related things

tests

Functions usefull for testing

timers

Support for timers.

window

Exposed Window API

Macros

ComponentVTable_static

Instantiate a static ComponentVTable for a given type and implements vtable::HasStaticVTable<ComponentVTable> for it.

ItemVTable_static

Instantiate a static ItemVTable for a given type and implements vtable::HasStaticVTable<ItemVTable> for it.

ItemVisitorVTable_static

Instantiate a static ItemVisitorVTable for a given type and implements vtable::HasStaticVTable<ItemVisitorVTable> for it.

debug_log

Structs

Callback

A Callback that can be connected to a handler.

Color

Color represents a color in the SixtyFPS run-time, represented using 8-bit channels for red, green, blue and the alpha (opacity). It can be conveniently constructed and destructured using the to_ and from_ (a)rgb helper functions:

Property

A Property that allow binding that track changes

RgbaColor

RgbaColor stores the red, green, blue and alpha components of a color with the precision of the generic parameter T. For example if T is f32, the values are normalized between 0 and 1. If T is u8, they values range is 0 to 255. This is merely a helper class for use with Color.

SharedString

A string type used by the SixtyFPS run-time.

SharedVector

SharedVector holds a reference-counted read-only copy of [T].

Enums

Brush

A brush is a data structure that is used to describe how a shape, such as a rectangle, path or even text, shall be filled. A brush can also be applied to the outline of a shape, that means the fill of the outline itself.

ImageReference

A resource is a reference to binary data, for example images. They can be accessible on the file system or embedded in the resulting binary. Or they might be URLs to a web server and a downloaded is necessary before they can be used.

PathData

PathData represents a path described by either high-level elements or low-level events and coordinates.