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//! 2D filters for image processing. use ndarray::prelude::*; use ndarray::{Data, DataMut}; /// Representing the border type for filters. /// /// Following border types are supported: /// * Constant(v): a constant, i.e., vvvv|abcdefgh|vvvv /// * Reflect: reflect the image, i.e., edcb|abcdefgh|gfed /// * Replicate: copy the value at the border, i.e., aaaa|abcdefgh|hhhh #[derive(Copy, Clone)] pub enum BorderType { Constant(f64), Reflect, Replicate } /// Compute the source location of the outside point. /// /// This function is used by `filter`. /// For example, when the border type is `Reflect`, /// ``` /// use simplecv::filter::*; /// let nx = border_interpolate(-2, 10, BorderType::Reflect).unwrap(); /// assert_eq!(nx, 2); /// ``` /// /// The function return None when border type is Constant. pub fn border_interpolate(p:i32, len:usize, border: BorderType) -> Option<usize> { fn abs(a: i32) -> i32{ if a < 0 { -a } else { a } } match border{ BorderType::Constant(_) => None, BorderType::Reflect => Some(abs(p % (len as i32)) as usize), BorderType::Replicate => { if p < 0 { Some(0usize) } else { Some(len - 1) } } } } /// Get the value of an image at a location which may be outside the image. /// /// This function is used by `filter`. fn access_img_border<S>(src: &ArrayBase<S, Ix2>, x:i32, y:i32, border: BorderType) -> f64 where S:Data<Elem=f64> { if x >= 0 && y >= 0 && x < src.shape()[0] as i32 && y < src.shape()[1] as i32 { src[[x as usize, y as usize]] } else { match border { BorderType::Constant(v) => v, BorderType::Reflect|BorderType::Replicate => { let nx = border_interpolate(x, src.shape()[0], border).unwrap(); let ny = border_interpolate(y, src.shape()[1], border).unwrap(); src[[nx, ny]] } } } } /// Apply a linear filter to the source image. /// /// `out` must have the exactly same shape of `src`. Both the `src` and `kernel` /// should be 2D array. For more channels you may need to write a wrapper by yourself. /// /// The method of dealing with border situation is selected by `border`. By setting /// `border=Reflect`, you will get the default result of OpenCV. /// pub fn filter_<S, T, K>(src: &ArrayBase<S, Ix2>, kernel: &ArrayBase<K, Ix2>, border: BorderType, out:&mut ArrayBase<T, Ix2>) where S: Data<Elem=f64>, T: DataMut<Elem=f64>, K: Data<Elem=f64> { let kh = kernel.shape()[0]; let kw = kernel.shape()[1]; let kcx = (kh / 2) as i32; // kernel center x let kcy = (kw / 2) as i32; // kernel center x let height = src.shape()[0]; let width = src.shape()[1]; for i in 0..height { for j in 0..width { let mut val = 0.0f64; for ki in 0..kh { for kj in 0..kw { let sx = i as i32 + ki as i32 - kcx; let sy = j as i32 + kj as i32 - kcy; let sval = access_img_border(src, sx, sy, border); val = val + sval * kernel[[ki, kj]]; } } out[[i, j]] = val; } } } /// Apply a linear filter to the source image. /// /// The method of dealing with border situation is selected by `border`. By setting /// `border=Reflect`, you will get the default result of OpenCV. /// /// # Example /// ``` /// use simplecv::filter::*; /// use ndarray::arr2; /// let A = arr2(&[[0.0, 0.0, 0.0, 0.0, 0.0], /// [0.0, 1.0, 1.0, 1.0, 0.0], /// [0.0, 1.0, 1.0, 1.0, 0.0], /// [0.0, 1.0, 1.0, 1.0, 0.0], /// [0.0, 0.0, 0.0, 0.0, 0.0]]); /// let kernel = arr2(&[[1.0, 2.0, 1.0], /// [2.0, 4.0, 2.0], /// [1.0, 2.0, 1.0]]); /// let target = arr2(&[[1.0, 3.0, 4.0, 3.0, 1.0], /// [3.0, 9.0, 12.0, 9.0, 3.0], /// [4.0, 12.0, 16.0, 12.0, 4.0], /// [3.0, 9.0, 12.0, 9.0, 3.0], /// [1.0, 3.0, 4.0, 3.0, 1.0]]); /// let output = filter(&A, &kernel, BorderType::Constant(0.0)); /// assert_eq!(target, output); /// ``` /// pub fn filter<S, K>(src: &ArrayBase<S, Ix2>, kernel: &ArrayBase<K, Ix2>, border: BorderType) -> Array<f64, Ix2> where S: Data<Elem=f64>, K: Data<Elem=f64> { let shape = src.shape(); let height = shape[0] as usize; let width = shape[1] as usize; let mut buffer = Array::zeros((height, width)); filter_(src, kernel, border, &mut buffer); buffer } /// Generate a Gaussian kernel with the simplest method. pub fn gaussian_kernel_generator(ksize: usize) -> Array<f64, Ix2>{ fn sqr_dis(dx:i32, dy:i32) -> i32{ dx * dx + dy * dy } let cx = (ksize / 2) as i32; let cy = (ksize / 2) as i32; let mut kernel = Array::zeros((ksize, ksize)); for x in 0..ksize { for y in 0..ksize{ let dist = sqr_dis(cx - x as i32, cy - y as i32); kernel[[x, y]] = -dist as f64 / 2.0; } } kernel.map_inplace(|x| *x = x.exp()); let normalized_constant = kernel.fold(0.0, |acc, x| acc + x); kernel /= normalized_constant; kernel } /// Smooth the image with a gaussian kernel. /// /// The output buffer should be allocated by users. /// * `ksize`: is the kernel size. /// * `border`: how to deal with the border. pub fn gaussian_smooth_<S, T>(src: &ArrayBase<S, Ix2>, ksize:usize, border: BorderType, out:&mut ArrayBase<T, Ix2>) where S: Data<Elem=f64>, T:DataMut<Elem=f64> { let kernel = gaussian_kernel_generator(ksize); filter_(src, &kernel, border, out); } /// Smooth the image with a gaussian kernel. /// /// * `ksize`: is the kernel size. /// * `border`: how to deal with the border. pub fn gaussian_smooth<S>(src: &ArrayBase<S, Ix2>, ksize:usize, border: BorderType) -> Array<f64, Ix2> where S: Data<Elem=f64> { let kernel = gaussian_kernel_generator(ksize); filter(src, &kernel, border) } /// Smooth the image with a mean kernel. /// /// The output buffer should be allocated by users. /// * `ksize`: is the kernel size. /// * `border`: how to deal with the border. pub fn mean_smooth_<S, T>(src: &ArrayBase<S, Ix2>, ksize:usize, border:BorderType, out: &mut ArrayBase<T, Ix2>) where S: Data<Elem=f64>, T:DataMut<Elem=f64> { let kernel = Array::ones((ksize, ksize)) / ((ksize * ksize) as f64); filter_(src, &kernel, border, out); } /// Smooth the image with a mean kernel. /// /// * `ksize`: is the kernel size. /// * `border`: how to deal with the border. /// /// # Example /// ``` /// let a = ndarray::arr2(&[[0.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 0.0]]); /// let smoothed = simplecv::filter::mean_smooth(&a, 3, /// simplecv::filter::BorderType::Constant(0.0)); /// let diff = simplecv::utils::max_diff(&smoothed, &(ndarray::Array::ones((3, 3)) / 9.0)); /// assert!(diff < 1e-4); /// ``` /// pub fn mean_smooth<S>(src: &ArrayBase<S, Ix2>, ksize: usize, border:BorderType) -> Array<f64, Ix2> where S: Data<Elem=f64> { let kernel = Array::ones((ksize, ksize)) / ((ksize * ksize) as f64); filter(src, &kernel, border) } /// Sobel operator implementation. /// /// The output buffer should be allocated by users. /// /// When kernel size is 3, the classical Sobel filter is applied. Read /// [OpenCV Sobel()](https://docs.opencv.org/3.4/d4/d86/group__imgproc__filter.html#gacea54f142e81b6758cb6f375ce782c8d) /// for more details. Only `dx=1, dy=0` and `dx=0, dy=1` are supported now. /// /// * `ksize`: the kernel size. Currently, only `ksize=3` is supported. /// * `dx`: order of the derivative x. /// * `dy`: order of the derivative y. /// * `border`: border type. pub fn sobel_<S, T>(src: &ArrayBase<S, Ix2>, ksize: usize, dx: u32, dy: u32, border: BorderType, out: &mut ArrayBase<T, Ix2>) where S: Data<Elem=f64>, T: DataMut<Elem=f64> { assert!(ksize==3, "Only ksize=3 is supported in sobel_() now."); assert!(dx + dy == 1, "Only first order gradient of one direction is supported in sobel_() now."); let kernel = arr2(&[[-1.0, 0.0, 1.0], [-2.0, 0.0, 2.0], [-1.0, 0.0, 1.0]]); if dx == 1 { filter_(src, &kernel, border, out); } else{ filter_(src, &kernel.t(), border, out); } } /// Sobel operator implementation. /// /// When kernel size is 3, the classical Sobel filter is applied. Read /// [OpenCV Sobel()](https://docs.opencv.org/3.4/d4/d86/group__imgproc__filter.html#gacea54f142e81b6758cb6f375ce782c8d) /// for more details. Only `dx=1, dy=0` and `dx=0, dy=1` are supported now. /// /// * `ksize`: the kernel size. Currently, only `ksize=3` is supported. /// * `dx`: order of the derivative x. /// * `dy`: order of the derivative y. /// * `border`: border type. pub fn sobel<S>(src: &ArrayBase<S, Ix2>, ksize: usize, dx: u32, dy: u32, border: BorderType) -> Array<f64, Ix2> where S: Data<Elem=f64> { let mut buffer = Array::zeros((src.shape()[0], src.shape()[1])); sobel_(src, ksize, dx, dy, border, &mut buffer); buffer } /// Get the norm of image processed by a Sobel operation. /// /// Currently `norm=-1, 1, 2` are supported, where -1 means the infinty norm (max of absolute value). /// This function can be used to obtain the edge of original image. /// /// This function is implemented by `sobel()`. First order derivative of x and y direction are /// used for computing the gradient. /// * `ksize`: the kernel size. /// * `norm`: the norm used for computation. /// * `border`: border type. pub fn sobel_norm<S>(src: &ArrayBase<S, Ix2>, ksize: usize, norm: i32, border: BorderType) -> Array<f64, Ix2> where S: Data<Elem=f64> { let gx = sobel(src, ksize, 1, 0, border); let gy = sobel(src, ksize, 0, 1, border); let gnorm = match norm { 2 => { let t = gx.mapv(|x| x.powi(2)) + gy.mapv(|x| x.powi(2)); t.mapv(f64::sqrt) } 1 => { gx.mapv(|x| x.abs()) + gy.mapv(|x| x.abs()) } -1 => { let mut buffer = Array::zeros((src.shape()[0], src.shape()[1])); for x in 0..src.shape()[0] { for y in 0..src.shape()[1] { buffer[[x, y]] = super::utils::max(gx[[x, y]].abs(), gy[[x, y]].abs()); } } buffer } _ => { panic!(format!("Norm = {} is not supported by sobel_norm()!", norm)); } }; gnorm } pub mod canny; pub use canny::canny_edge; pub use canny::canny_edge_;