Struct sim::input_modeling::uniform_rng::UniformRNG[][src]

pub struct UniformRNG { /* fields omitted */ }

The random number generator used in simulations is a permuted congruential generator with 128-bit state, internal multiplicative congruential generator, and 64-bit output via “xorshift low (bits), random rotation” output function. This random number generator is seeded and portable across platforms (e.g., WASM compilation targets).

Implementations

impl UniformRNG[src]

pub fn rn(&mut self) -> f64[src]

pub fn rng(&mut self) -> &mut Pcg64Mcg[src]

Trait Implementations

impl Clone for UniformRNG[src]

impl Debug for UniformRNG[src]

impl Default for UniformRNG[src]

impl<'de> Deserialize<'de> for UniformRNG[src]

impl Serialize for UniformRNG[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,