Struct silkenweb::elements::html::Data

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pub struct Data<Dom: Dom = DefaultDom, Mutability = Mut>(/* private fields */);
Expand description

The HTML data element

The HTML <data> element links a given content with a machine-readable translation. If the content is time- or date-related, the <time> element must be used.

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impl<Dom: Dom> Data<Dom>

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pub fn new() -> Self

Construct with no attributes set.

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pub fn freeze(self) -> Data<Dom, Const>

Freeze self, making it immutable.

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pub fn value<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The value attribute

This attribute specifies the machine-readable translation of the content of the element.

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impl<InitParam, Dom> Data<Template<InitParam, Dom>>
where Dom: InstantiableDom, InitParam: 'static,

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pub fn on_instantiate( self, f: impl 'static + Fn(Data<Dom>, &InitParam) -> Data<Dom> ) -> Self

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impl<InitParam, Dom> Data<Template<InitParam, Dom>, Const>
where Dom: InstantiableDom, InitParam: 'static,

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pub fn instantiate(&self, param: &InitParam) -> Data<Dom>

Trait Implementations§

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impl<Dom: Dom> AriaElement for Data<Dom>

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fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA role attribute
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fn aria_activedescendant<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-activedescendant Attribute Read more
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fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-atomic Attribute Read more
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fn aria_autocomplete<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-autocomplete Attribute Read more
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fn aria_braillelabel<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-braillelabel Attribute Read more
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fn aria_brailleroledescription<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

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fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-busy Attribute Read more
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fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-checked Attribute Read more
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fn aria_colcount<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<i64>,

The ARIA aria-colcount Attribute Read more
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fn aria_colindex<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-colindex Attribute Read more
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fn aria_colindextext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-colindextext Attribute Read more
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fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-colspan Attribute Read more
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fn aria_controls<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-controls Attribute Read more
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fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-current Attribute Read more
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fn aria_describedby<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-describedby Attribute Read more
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fn aria_description<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-description Attribute Read more
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fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-details Attribute Read more
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fn aria_disabled<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-disabled Attribute Read more
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fn aria_errormessage<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-errormessage Attribute Read more
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fn aria_expanded<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-expanded Attribute Read more
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fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-flowto Attribute Read more
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fn aria_haspopup<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-haspopup Attribute Read more
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fn aria_hidden<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-hidden Attribute Read more
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fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-invalid Attribute Read more
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fn aria_keyshortcuts<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-keyshortcuts Attribute Read more
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fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-label Attribute Read more
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fn aria_labelledby<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-labelledby Attribute Read more
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fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-level Attribute Read more
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fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-live Attribute Read more
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fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-modal Attribute Read more
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fn aria_multiline<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-multiline Attribute Read more
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fn aria_multiselectable<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-multiselectable Attribute Read more
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fn aria_orientation<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-orientation Attribute Read more
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fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-owns Attribute Read more
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fn aria_placeholder<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-placeholder Attribute Read more
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fn aria_posinset<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-posinset Attribute Read more
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fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-pressed Attribute Read more
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fn aria_readonly<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-readonly Attribute Read more
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fn aria_relevant<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-relevant Attribute Read more
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fn aria_required<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-required Attribute Read more
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fn aria_roledescription<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-roledescription Attribute Read more
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fn aria_rowcount<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<i64>,

The ARIA aria-rowcount Attribute Read more
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fn aria_rowindex<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<u64>,

The ARIA aria-rowindex Attribute Read more
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fn aria_rowindextext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-rowindextext Attribute Read more
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fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<u64>,

The ARIA aria-rowspan Attribute Read more
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fn aria_selected<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-selected Attribute Read more
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fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<i64>,

The ARIA aria-setsize Attribute Read more
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fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The ARIA aria-sort Attribute Read more
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fn aria_valuemax<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuemax Attribute Read more
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fn aria_valuemin<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuemin Attribute Read more
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fn aria_valuenow<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<f64>,

The ARIA aria-valuenow Attribute Read more
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fn aria_valuetext<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The ARIA aria-valuetext Attribute Read more
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impl<Dom: Dom> Default for Data<Dom>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<Dom> Display for Data<Dom, Const>
where Dom: Dom,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Dom: Dom> Element for Data<Dom>

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type Dom = Dom

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type DomElement = HtmlDataElement

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fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: 'a + AsRef<str>,

Add a class to the element. Read more
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fn classes<'a, T, Iter>( self, classes: impl RefSignalOrValue<'a, Item = Iter> ) -> Self
where T: 'a + AsRef<str>, Iter: 'a + IntoIterator<Item = T>,

Set the classes on an element Read more
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fn attribute<'a>( self, name: &str, value: impl RefSignalOrValue<'a, Item = impl Attribute> ) -> Self

Set an attribute Read more
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fn style_property<'a>( self, name: impl Into<String>, value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a> ) -> Self

Set an inline style property Read more
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fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self

Apply an effect after the next render. Read more
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fn effect_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self

Apply an effect after the next render each time a signal yields a new value.
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fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self

Map a function over the element.
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fn map_element_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self

Map a function over the element each time a signal changes.
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fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>

Get a handle to the element. Read more
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fn spawn_future(self, future: impl Future<Output = ()> + 'static) -> Self

Spawn a future on the element. Read more
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fn on(self, name: &'static str, f: impl FnMut(JsValue) + 'static) -> Self

Register an event handler. Read more
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impl<Dom: Dom> ElementEvents for Data<Dom>

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fn on_animationcancel( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationend( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationiteration( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_animationstart( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self

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fn on_auxclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_blur(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self

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fn on_click(self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static) -> Self

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fn on_compositionend( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_compositionstart( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_compositionupdate( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self

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fn on_contextmenu( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_dblclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_focusin( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self

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fn on_focusout( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self

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fn on_focus(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self

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fn on_fullscreenchange( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self

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fn on_fullscreenerror( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self

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fn on_gotpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_keydown( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self

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fn on_keyup( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self

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fn on_lostpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_mousedown( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseenter( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseleave( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mousemove( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseout( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseover( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_mouseup( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointercancel( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerdown( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerenter( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerleave( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointermove( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerout( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerover( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerrawupdate( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_pointerup( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitioncancel( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionend( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionrun( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_transitionstart( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self

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fn on_scroll(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_scrollend(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_securitypolicyviolation( self, f: impl FnMut(SecurityPolicyViolationEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchcancel( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchend( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchmove( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_touchstart( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self

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fn on_wheel(self, f: impl FnMut(WheelEvent, Self::DomElement) + 'static) -> Self

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fn on_copy(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_cut(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_paste(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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impl<Dom: Dom> From<Data<Dom>> for GenericElement<Dom, Const>

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fn from(elem: Data<Dom, Mut>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom, Mutability> From<Data<Dom, Mutability>> for GenericElement<Dom, Mutability>

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fn from(elem: Data<Dom, Mutability>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom, Mutability> From<Data<Dom, Mutability>> for Node<Dom>

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fn from(elem: Data<Dom, Mutability>) -> Self

Converts to this type from the input type.
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impl<Dom: Dom> HtmlElement for Data<Dom>

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fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global accesskey Attribute Read more
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fn autocapitalize<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The Global autocapitalize Attribute Read more
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fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<bool>,

The Global autofocus Attribute Read more
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fn contenteditable<'a, T>( self, value: impl RefSignalOrValue<'a, Item = T> ) -> Self
where T: AsAttribute<String>,

The Global contenteditable Attribute Read more
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fn contextmenu<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global contextmenu Attribute Read more
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fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global dir Attribute Read more
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fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global draggable Attribute Read more
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fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global enterkeyhint Attribute Read more
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fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global exportparts Attribute Read more
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fn hidden<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<bool>,

The Global hidden Attribute Read more
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fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global id Attribute Read more
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fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global inputmode Attribute Read more
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fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global is Attribute Read more
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fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemid Attribute Read more
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fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemprop Attribute Read more
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fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemref Attribute Read more
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fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemscope Attribute Read more
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fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global itemtype Attribute Read more
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fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global lang Attribute Read more
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fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global nonce Attribute Read more
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fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global part Attribute Read more
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fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global slot Attribute Read more
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fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global spellcheck Attribute Read more
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fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global style Attribute Read more
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fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<i32>,

The Global tabindex Attribute Read more
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fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global title Attribute Read more
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fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: AsAttribute<String>,

The Global translate Attribute Read more
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impl<Dom: Dom> HtmlElementEvents for Data<Dom>

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fn on_beforeinput( self, f: impl FnMut(InputEvent, Self::DomElement) + 'static ) -> Self

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fn on_change(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_error(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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fn on_input(self, f: impl FnMut(InputEvent, Self::DomElement) + 'static) -> Self

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fn on_drag(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self

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fn on_dragend( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragenter( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragleave( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragover( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_dragstart( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self

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fn on_drop(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self

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fn on_load(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self

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impl<Dom: Dom, Mutability> InDom for Data<Dom, Mutability>

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type Dom = Dom

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impl<Dom: Dom> ParentElement<Dom> for Data<Dom>

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fn text<'a, T>(self, child: impl RefSignalOrValue<'a, Item = T>) -> Self
where T: 'a + AsRef<str> + Into<String>,

Add a text child to this element Read more
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fn child(self, child: impl SignalOrValue<Item = impl ChildNode<Dom>>) -> Self

Add a child to the element. Read more
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fn optional_child( self, child: impl SignalOrValue<Item = Option<impl ChildNode<Dom>>> ) -> Self

Add an optional child to the element. Read more
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fn children<N>(self, children: impl IntoIterator<Item = N>) -> Self
where N: Into<Node<Dom>>,

Add children to the element. Read more
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fn children_signal<N>( self, children: impl SignalVec<Item = N> + 'static ) -> Self
where N: Into<Node<Dom>>,

Add children from a SignalVec to the element. Read more
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impl<Dom: Dom, Mutability> Value for Data<Dom, Mutability>

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impl<Dom, Mutability> Freeze for Data<Dom, Mutability>
where <Dom as Dom>::Element: Freeze,

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impl<Dom = Dry, Mutability = Mut> !RefUnwindSafe for Data<Dom, Mutability>

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impl<Dom = Dry, Mutability = Mut> !Send for Data<Dom, Mutability>

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impl<Dom = Dry, Mutability = Mut> !Sync for Data<Dom, Mutability>

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impl<Dom, Mutability> Unpin for Data<Dom, Mutability>
where <Dom as Dom>::Element: Unpin, Mutability: Unpin,

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impl<Dom = Dry, Mutability = Mut> !UnwindSafe for Data<Dom, Mutability>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<'a, T> RefSignalOrValue<'a> for T
where T: RefValue<'a> + 'a,

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type Item = T

The underlying type of the value or signal.
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type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R

The return type for Self::map. Read more
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type Signal = Always<<T as RefSignalOrValue<'a>>::Item>

The signal type. Use Always for value types.
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fn map<'b, F, R>( self, callback: F ) -> <T as RefSignalOrValue<'a>>::Map<'b, F, R>
where 'b: 'a, R: RefSignalOrValue<'b, Item = R> + 'b, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b,

Map a function over this signal/value to produce a new signal/value.
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fn select<FVal, FSig, Data, Out>( self, fn_val: FVal, _fn_sig: FSig, data: Data ) -> Out
where FVal: FnOnce(Data, <T as RefSignalOrValue<'a>>::Item) -> Out, FSig: FnOnce(Data, <T as RefSignalOrValue<'a>>::Signal) -> Out,

Select a function based on whether this is a signal or value. Read more
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fn select_spawn<FVal, FSig, Task, Exec>( self, fn_val: FVal, _fn_sig: FSig, executor: &mut Exec )
where FVal: FnOnce(&mut Exec, <T as RefSignalOrValue<'a>>::Item), FSig: FnOnce(&mut Exec, <T as RefSignalOrValue<'a>>::Signal) -> Task, Task: Future<Output = ()> + 'a, Exec: Executor,

Select a function based on whether this is a signal or value. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<D, T> ChildElement<D> for T
where D: Dom, T: Into<GenericElement<D, Const>> + Into<Node<D>> + Value + 'static,

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impl<D, T> ChildNode<D> for T
where D: Dom, T: Into<Node<D>> + Value + 'static,

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impl<T> RefValue<'static> for T
where T: Value,

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impl<T> SignalOrValue for T
where T: RefSignalOrValue<'static>,