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//! A simple crate to catch signals and set a boolean flag for later use.
//!
//! This crate doesn't create threads behind the scene.
//!
//! [![Crates.io Version](https://img.shields.io/crates/v/signalbool.svg)](https://crates.io/crates/signalbool)
//! [![GitHub stars](https://img.shields.io/github/stars/lilydjwg/rust-signalbool.svg?style=social&label=Star)](https://github.com/lilydjwg/rust-signalbool)
//!
//! # Example
//!
//! Here is a program that sleeps until it receives three `SIGINT` signals.
//!
//! ```
//! use nix::unistd::sleep;
//!
//! let mut sb = signalbool::SignalBool::new(
//!   &[signalbool::Signal::SIGINT], signalbool::Flag::Interrupt,
//! ).unwrap();
//! let mut count = 0;
//!
//! loop {
//!   sleep(10);
//!   if sb.caught() {
//!     println!("Caught SIGINT.");
//!     count += 1;
//!     sb.reset();
//!     if count == 3 {
//!       break;
//!     }
//!   }
//! }
//! ```

#[cfg(not(windows))] mod unix;
#[cfg(not(windows))] use crate::unix as imp;
#[cfg(windows)] mod windows;
#[cfg(windows)] use crate::windows as imp;

pub use crate::imp::Signal;

/// A struct that catches specified signals and sets its internal flag to `true`.
///
/// Note: any previously-registered signal handlers will be lost.
#[cfg(windows)]
pub struct SignalBool;
#[cfg(not(windows))]
pub struct SignalBool(usize);

/// flag controlling the restarting behavior.
///
/// Note that most functions in `std` ignore `EINTR` and continue their operations.
///
/// See manpage [`signal(7)`](http://man7.org/linux/man-pages/man7/signal.7.html) for details.
pub enum Flag {
  /// Blocking syscalls will be interrupted.
  #[cfg(not(windows))]
  Interrupt,
  /// Use SA_RESTART so that syscalls don't get interrupted.
  Restart,
}