pub trait RenderPassInstance {
    type Input;

    fn begin_render_pass<'a, 'b>(
        &'a mut self,
        input: &Self::Input,
        device: &Device,
        encoder: &'b mut Encoder<'a>
    ) -> Result<RenderPassEncoder<'b, 'a>, FramebufferError>; }

Required Associated Types§

Required Methods§

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