Enum sierra::Layout[][src]

pub enum Layout {
    General,
    ColorAttachmentOptimal,
    DepthStencilAttachmentOptimal,
    DepthStencilReadOnlyOptimal,
    ShaderReadOnlyOptimal,
    TransferSrcOptimal,
    TransferDstOptimal,
    Present,
}
Expand description

Image layout defines how texel are placed in memory. Operations can be used in one or more layouts. User is responsible to insert layout transition commands to ensure that the image is in valid layout for each operation. Pipeline barriers can be used to change layouts. Additionally render pass can change layout of its attachments.

Variants

General

Can be used with all device operations. Only presentation is not possible in this layout. Operations may perform slower in this layout.

ColorAttachmentOptimal

Can be used for color attachments.

DepthStencilAttachmentOptimal

Can be used for depth-stencil attachments.

DepthStencilReadOnlyOptimal

Can be used for depth-stencil attachments without writes.

ShaderReadOnlyOptimal

Can be used for images accessed from shaders without writes.

TransferSrcOptimal

Can be used for copy, blit and other transferring operations on source image.

TransferDstOptimal

Can be used for copy, blit and other transferring operations on destination image.

Present

Layout for swapchain images presentation. Should not be used if presentation feature is not enabled.

Trait Implementations

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Feeds a slice of this type into the given Hasher. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.