Type Definition sierra::vec2 [−][src]
type vec2<T = f32> = vec<T, 2>;
Vector with 2-elements.
type vec2<T = f32> = vec<T, 2>;
Vector with 2-elements.
impl ShaderNative for vec2<boolean>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 14]
type ArrayPadding430 = [u8; 0]
impl ShaderNative for vec2<i32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 8]
type ArrayPadding430 = [u8; 0]
impl ShaderNative for vec2<u32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 8]
type ArrayPadding430 = [u8; 0]
impl ShaderNative for vec2<f32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 8]
type ArrayPadding430 = [u8; 0]
impl ShaderNative for vec2<f64>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 0]
type ArrayPadding430 = [u8; 0]