Enum sierra::Std430 [−][src]
Can be used only for storage buffers.
Trait Implementations
impl Clone for Std430
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impl Copy for Std430
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impl Debug for Std430
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impl<T> ShaderRepr<Std430> for [T; 0] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 0]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 0])
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impl<T> ShaderRepr<Std430> for [T; 1] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 1]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 1])
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impl<T> ShaderRepr<Std430> for [T; 10] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 10]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 10])
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impl<T> ShaderRepr<Std430> for [T; 11] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 11]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 11])
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impl<T> ShaderRepr<Std430> for [T; 12] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 12]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 12])
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impl<T> ShaderRepr<Std430> for [T; 13] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 13]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 13])
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impl<T> ShaderRepr<Std430> for [T; 14] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 14]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 14])
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impl<T> ShaderRepr<Std430> for [T; 15] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 15]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 15])
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impl<T> ShaderRepr<Std430> for [T; 16] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 16]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 16])
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impl<T> ShaderRepr<Std430> for [T; 17] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 17]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 17])
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impl<T> ShaderRepr<Std430> for [T; 18] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 18]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 18])
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impl<T> ShaderRepr<Std430> for [T; 19] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 19]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 19])
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impl<T> ShaderRepr<Std430> for [T; 2] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 2]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 2])
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impl<T> ShaderRepr<Std430> for [T; 20] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 20]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 20])
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impl<T> ShaderRepr<Std430> for [T; 21] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 21]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 21])
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impl<T> ShaderRepr<Std430> for [T; 22] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 22]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 22])
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impl<T> ShaderRepr<Std430> for [T; 23] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 23]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 23])
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impl<T> ShaderRepr<Std430> for [T; 24] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 24]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 24])
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impl<T> ShaderRepr<Std430> for [T; 25] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 25]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 25])
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impl<T> ShaderRepr<Std430> for [T; 26] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 26]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 26])
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impl<T> ShaderRepr<Std430> for [T; 27] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 27]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 27])
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impl<T> ShaderRepr<Std430> for [T; 28] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 28]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 28])
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impl<T> ShaderRepr<Std430> for [T; 29] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 29]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 29])
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impl<T> ShaderRepr<Std430> for [T; 3] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 3]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 3])
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impl<T> ShaderRepr<Std430> for [T; 30] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 30]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 30])
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impl<T> ShaderRepr<Std430> for [T; 31] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 31]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 31])
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impl<T> ShaderRepr<Std430> for [T; 32] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 32]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 32])
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impl<T> ShaderRepr<Std430> for [T; 48] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 48]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 48])
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impl<T> ShaderRepr<Std430> for [T; 64] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 64]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 64])
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impl<T> ShaderRepr<Std430> for [T; 96] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 96]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 96])
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impl<T> ShaderRepr<Std430> for [T; 128] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 128]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 128])
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impl<T> ShaderRepr<Std430> for [T; 256] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 256]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 256])
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impl<T> ShaderRepr<Std430> for [T; 512] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 512]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 512])
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impl<T> ShaderRepr<Std430> for [T; 1024] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 1024]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 1024])
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impl<T> ShaderRepr<Std430> for [T; 4] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 4]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 4])
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impl<T> ShaderRepr<Std430> for [T; 2048] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 2048]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 2048])
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impl<T> ShaderRepr<Std430> for [T; 4096] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 4096]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 4096])
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impl<T> ShaderRepr<Std430> for T where
T: ShaderNative,
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T: ShaderNative,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = T
Type with matching layout.
type ArrayPadding = <T as ShaderNative>::ArrayPadding430
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut T)
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impl<T> ShaderRepr<Std430> for [T; 5] where
T: ShaderRepr<Std430>,
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T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 5]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 5])
[src]
impl<T> ShaderRepr<Std430> for [T; 6] where
T: ShaderRepr<Std430>,
[src]
T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
[src]
type Type = [Padded<T::Type, T::ArrayPadding>; 6]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 6])
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impl<T> ShaderRepr<Std430> for [T; 7] where
T: ShaderRepr<Std430>,
[src]
T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
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type Type = [Padded<T::Type, T::ArrayPadding>; 7]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 7])
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impl<T> ShaderRepr<Std430> for [T; 8] where
T: ShaderRepr<Std430>,
[src]
T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
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const ARRAY_PADDING: usize
[src]
type Type = [Padded<T::Type, T::ArrayPadding>; 8]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 8])
[src]
impl<T> ShaderRepr<Std430> for [T; 9] where
T: ShaderRepr<Std430>,
[src]
T: ShaderRepr<Std430>,
const ALIGN_MASK: usize
[src]
const ARRAY_PADDING: usize
[src]
type Type = [Padded<T::Type, T::ArrayPadding>; 9]
Type with matching layout.
type ArrayPadding = [u8; 0]
Padding required after field of Self::Type
for arrays.
fn copy_to_repr(&self, repr: &mut [Padded<T::Type, T::ArrayPadding>; 9])
[src]
Auto Trait Implementations
impl RefUnwindSafe for Std430
impl Send for Std430
impl Sync for Std430
impl Unpin for Std430
impl UnwindSafe for Std430
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,