Struct show_image::event::WindowMouseWheelEvent[][src]

pub struct WindowMouseWheelEvent {
    pub window_id: WindowId,
    pub device_id: DeviceId,
    pub delta: MouseScrollDelta,
    pub phase: TouchPhase,
    pub position: Option<Vec2>,
    pub buttons: MouseButtonState,
    pub modifiers: ModifiersState,
}
Expand description

A window received mouse wheel input.

Fields

window_id: WindowId

The ID of the window.

device_id: DeviceId

The device that generated the input.

delta: MouseScrollDelta

The scroll delta of the mouse wheel.

phase: TouchPhase

The touch-screen input state.

position: Option<Vec2>

The current position of the mouse cursor inside the window.

buttons: MouseButtonState

The pressed state of all mouse buttons.

modifiers: ModifiersState

The state of the keyboard modifiers at the time of the event.

Trait Implementations

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