shipyard_scenegraph 0.6.0

Scenegraph for Entity Component System
[[test]]
name = "transform_basic"
required-features = ["native_math"]

[[test]]
name = "transform_dirty_ids"
required-features = ["native_math"]

[[test]]
name = "transform_dirty"
required-features = ["native_math"]

[[test]]
name = "native_math"
required-features = ["native_math"]

[[test]]
name = "nalgebra_math"
required-features = ["nalgebra_math"]

[[test]]
name = "nalgebra_glm_math"
required-features = ["nalgebra_glm_math"]
[dependencies.cfg-if]
version = "1.0.0"

[dependencies.nalgebra]
default-features = false
optional = true
version = "0.31.1"

[dependencies.nalgebra-glm]
optional = true
version = "0.17.0"

[dependencies.shipyard]
default-features = false
version = "^0.6"

[dependencies.shipyard_hierarchy]
default-features = false
version = "^0.6"

[dependencies.thiserror]
version = "1.0.33"

[features]
default = ["shipyard/default"]
doc = ["native_math", "nalgebra_math"]
nalgebra_glm_math = ["nalgebra-glm", "nalgebra"]
nalgebra_math = ["nalgebra"]
native_math = []
parallel = ["shipyard/parallel"]
std = ["shipyard/std"]

[package]
authors = ["David Komer <david.komer@gmail.com>"]
categories = ["concurrency", "game-engines"]
description = "Scenegraph for Entity Component System"
edition = "2018"
keywords = ["ecs", "entity", "component", "scenegraph"]
license = "MIT OR Apache-2.0"
name = "shipyard_scenegraph"
readme = "README.md"
repository = "https://github.com/dakom/shipyard-scenegraph"
version = "0.6.0"
[package.metadata.docs.rs]
features = ["doc"]
rustdoc-args = ["--cfg", "no-deps"]