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use shipyard::EntityId; use crate::math::*; #[cfg(feature = "easy_deref")] use derive_deref::{Deref, DerefMut}; #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] pub struct TransformRoot(pub EntityId); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct Translation(pub Vec3); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct Rotation(pub Quat); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct Scale(pub Vec3); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct Origin(pub Vec3); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct LocalTransform(pub Matrix4); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct WorldTransform(pub Matrix4); #[cfg_attr(feature = "easy_deref", derive(Deref, DerefMut))] #[derive(Debug)] pub struct DirtyTransform(pub bool);