Shipyard
Shipyard is an Entity Component System. While it's usable it is far from finished.
Interesting features
- Packing can enable perfect components alignment, allowing fast iteration but also SIMD instructions. To learn how it's done read Michele skypjack Caini's great blog article.
- Automatic scheduling you just have to tell which systems you want to run and the
World
will do the rest.
Simple Exemple
use *;
;
;
;
let world = default;
world.new_entity;
world.add_workload;
world.run_default;
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.