[−][src]Crate shared_arena
Memory pools are usefull when allocating and deallocating lots of data of the same size.
Using a memory pool speed up those allocations/deallocations.
This crate provides 3 memory pools:
Structs
Arena | An arena |
ArenaArc | A reference-counting pointer to |
ArenaBox | A pointer to |
ArenaRc | A single threaded reference-counting pointer to |
Pool | A single threaded arena |
PoolBox | A pointer to |
SharedArena | An arena shareable across threads |