[][src]Struct shakmaty::Pieces

pub struct Pieces { /* fields omitted */ }

Iterator over the pieces of a Board.

Trait Implementations

impl Clone for Pieces[src]

impl Debug for Pieces[src]

impl ExactSizeIterator for Pieces[src]

impl FusedIterator for Pieces[src]

impl Iterator for Pieces[src]

type Item = (Square, Piece)

The type of the elements being iterated over.

Auto Trait Implementations

impl RefUnwindSafe for Pieces

impl Send for Pieces

impl Sync for Pieces

impl Unpin for Pieces

impl UnwindSafe for Pieces

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.