Struct shadowsocks_service::net::mon_socket::MonProxySocket

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pub struct MonProxySocket { /* private fields */ }
Expand description

Monitored ProxySocket

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impl MonProxySocket

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pub fn from_socket( socket: ProxySocket, flow_stat: Arc<FlowStat> ) -> MonProxySocket

Create a new socket with flow monitor

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pub async fn send(&self, addr: &Address, payload: &[u8]) -> Result<()>

Send a UDP packet to addr through proxy

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pub async fn send_with_ctrl( &self, addr: &Address, control: &UdpSocketControlData, payload: &[u8] ) -> Result<()>

Send a UDP packet to addr through proxy

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pub async fn send_to<A: ToSocketAddrs>( &self, target: A, addr: &Address, payload: &[u8] ) -> Result<()>

Send a UDP packet to target from proxy

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pub async fn send_to_with_ctrl<A: ToSocketAddrs>( &self, target: A, addr: &Address, control: &UdpSocketControlData, payload: &[u8] ) -> Result<()>

Send a UDP packet to target from proxy

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pub async fn recv(&self, recv_buf: &mut [u8]) -> Result<(usize, Address)>

Receive packet from Shadowsocks’ UDP server

This function will use recv_buf to store intermediate data, so it has to be big enough to store the whole shadowsocks’ packet

It is recommended to allocate a buffer to have at least 65536 bytes.

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pub async fn recv_with_ctrl( &self, recv_buf: &mut [u8] ) -> Result<(usize, Address, Option<UdpSocketControlData>)>

Receive packet from Shadowsocks’ UDP server

This function will use recv_buf to store intermediate data, so it has to be big enough to store the whole shadowsocks’ packet

It is recommended to allocate a buffer to have at least 65536 bytes.

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pub async fn recv_from( &self, recv_buf: &mut [u8] ) -> Result<(usize, SocketAddr, Address)>

Receive packet from Shadowsocks’ UDP server

This function will use recv_buf to store intermediate data, so it has to be big enough to store the whole shadowsocks’ packet

It is recommended to allocate a buffer to have at least 65536 bytes.

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pub async fn recv_from_with_ctrl( &self, recv_buf: &mut [u8] ) -> Result<(usize, SocketAddr, Address, Option<UdpSocketControlData>)>

Receive packet from Shadowsocks’ UDP server

This function will use recv_buf to store intermediate data, so it has to be big enough to store the whole shadowsocks’ packet

It is recommended to allocate a buffer to have at least 65536 bytes.

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pub fn get_ref(&self) -> &ProxySocket

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pub fn flow_stat(&self) -> &FlowStat

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