Struct shades::output::TessEvalShaderOutputs
source · [−]pub struct TessEvalShaderOutputs<O> {
pub position: Var<V4<f32>>,
pub point_size: Var<f32>,
pub clip_distance: Var<[f32]>,
pub cull_distance: Var<[f32]>,
pub user: O,
}
Expand description
Tessellation evalution shader outputs.
Fields
position: Var<V4<f32>>
4D position of the vertex.
point_size: Var<f32>
Point size of the vertex.
clip_distance: Var<[f32]>
Clip distances to user-defined planes.
cull_distance: Var<[f32]>
Cull distances to user-defined planes.
user: O
Trait Implementations
sourceimpl<O: Debug> Debug for TessEvalShaderOutputs<O>
impl<O: Debug> Debug for TessEvalShaderOutputs<O>
Auto Trait Implementations
impl<O> RefUnwindSafe for TessEvalShaderOutputs<O> where
O: RefUnwindSafe,
impl<O> Send for TessEvalShaderOutputs<O> where
O: Send,
impl<O> Sync for TessEvalShaderOutputs<O> where
O: Sync,
impl<O> Unpin for TessEvalShaderOutputs<O> where
O: Unpin,
impl<O> UnwindSafe for TessEvalShaderOutputs<O> where
O: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more