Struct shadertoy::RenderPass
[−]
[src]
pub struct RenderPass { pub inputs: Vec<RenderPassInput>, pub outputs: Vec<RenderPassOutput>, pub code: String, pub name: String, pub description: String, pub pass_type: String, }
Fields
inputs: Vec<RenderPassInput>
outputs: Vec<RenderPassOutput>
code: String
name: String
description: String
pass_type: String
Trait Implementations
impl Debug for RenderPass
[src]
impl Clone for RenderPass
[src]
fn clone(&self) -> RenderPass
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more