Enum shaderc::SourceLanguage
source · #[repr(C)]
pub enum SourceLanguage {
GLSL,
HLSL,
}
Expand description
Source language.
Variants§
Trait Implementations§
source§impl Clone for SourceLanguage
impl Clone for SourceLanguage
source§fn clone(&self) -> SourceLanguage
fn clone(&self) -> SourceLanguage
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SourceLanguage
impl Debug for SourceLanguage
source§impl PartialEq<SourceLanguage> for SourceLanguage
impl PartialEq<SourceLanguage> for SourceLanguage
source§fn eq(&self, other: &SourceLanguage) -> bool
fn eq(&self, other: &SourceLanguage) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.