[−][src]Enum shaderc::ResourceKind
Resource kinds.
In Vulkan, resources are bound to the pipeline via descriptors with numbered bindings and sets.
Variants
Image and image buffer.
Pure sampler.
Sampled texture in GLSL, and Shader Resource View in HLSL.
Uniform Buffer Object (UBO) in GLSL. cbuffer in HLSL.
Shader Storage Buffer Object (SSBO) in GLSL.
Unordered Access View in HLSL. (Writable storage image or storage buffer.)
Trait Implementations
impl Clone for ResourceKind
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fn clone(&self) -> ResourceKind
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pub fn clone_from(&mut self, source: &Self)
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impl Copy for ResourceKind
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impl Debug for ResourceKind
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impl Eq for ResourceKind
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impl PartialEq<ResourceKind> for ResourceKind
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fn eq(&self, other: &ResourceKind) -> bool
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#[must_use]pub fn ne(&self, other: &Rhs) -> bool
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impl StructuralEq for ResourceKind
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impl StructuralPartialEq for ResourceKind
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Auto Trait Implementations
impl RefUnwindSafe for ResourceKind
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impl Send for ResourceKind
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impl Sync for ResourceKind
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impl Unpin for ResourceKind
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impl UnwindSafe for ResourceKind
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,