Struct shaderc_sys::shaderc_include_result
source · #[repr(C)]pub struct shaderc_include_result {
pub source_name: *const c_char,
pub source_name_length: size_t,
pub content: *const c_char,
pub content_length: size_t,
pub user_data: *mut c_void,
}
Fields§
§source_name: *const c_char
§source_name_length: size_t
§content: *const c_char
§content_length: size_t
§user_data: *mut c_void