Struct shader_crusher::ShaderCrusher[][src]

pub struct ShaderCrusher { /* fields omitted */ }

Implementations

impl ShaderCrusher[src]

pub fn new() -> ShaderCrusher[src]

pub fn blacklist_identifier(&mut self, n: &str)[src]

pub fn set_input(&mut self, input: &str)[src]

pub fn get_output(&self) -> String[src]

pub fn get_input_entropy(&self) -> f32[src]

pub fn get_output_entropy(&self) -> f32[src]

pub fn crush(&mut self)[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.