[package]
name = "shader-crusher"
version = "0.1.2"
authors = ["Andreas Neukoetter <andreas@omni-mad.com>"]
edition = "2018"
license = "MIT"
description = "A little helper to optimize glsl shaders for size."
readme = "README.md"
homepage = "https://github.com/AndreasOM/shader-crusher"
repository = "https://github.com/AndreasOM/shader-crusher"
keywords = ["tools", "gamedev"]
categories = ["command-line-utilities","compression","graphics"]
[lib]
crate-type = ["rlib", "staticlib", "dylib"]
[dependencies]
clap = { version= "~2.33" }
entropy = { version="0.3.0" }
glsl = { version="~4.0" }
libc = { version="0.2.66" }
regex = { version="~1.4" }
[build-dependencies]
[replace]