Struct serenity::builder::EditRole[][src]

pub struct EditRole(pub VecMap<&'static str, Value>);

A builer to create or edit a Role for use via a number of model methods.

These are:

Defaults are provided for each parameter on role creation.

Examples

Create a hoisted, mentionable role named "a test role":

// assuming a `channel_id` and `guild_id` has been bound

let role = guild_id.create_role(|r| r
    .hoist(true)
    .mentionable(true)
    .name("a test role"));

Methods

impl EditRole
[src]

Creates a new builder with the values of the given Role.

Sets the colour of the role.

Whether or not to hoist the role above lower-positioned role in the user list.

Whether or not to make the role mentionable, notifying its users.

The name of the role to set.

The set of permissions to assign the role.

The position to assign the role in the role list. This correlates to the role's position in the user list.

Trait Implementations

impl Clone for EditRole
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for EditRole
[src]

Formats the value using the given formatter. Read more

impl Default for EditRole
[src]

Returns the "default value" for a type. Read more

Auto Trait Implementations

impl Send for EditRole

impl Sync for EditRole