[][src]Struct serenity::model::gateway::Game

pub struct Game {
    pub kind: GameType,
    pub name: String,
    pub url: Option<String>,
}

Representation of a game that a User is playing -- or streaming in the case that a stream URL is provided.

Fields

The type of game status.

The name of the game being played.

The Stream URL if kind is GameType::Streaming.

Methods

impl Game
[src]

Creates a Game struct that appears as a Playing <name> status.

Note: Maximum name length is 128.

Examples

Create a command that sets the current game being played:

use serenity::framework::standard::Args;
use serenity::model::gateway::Game;

command!(game(ctx, _msg, args) {
    let name = args.full();
    ctx.set_game(Game::playing(&name));
});

Creates a Game struct that appears as a Streaming <name> status.

Note: Maximum name length is 128.

Examples

Create a command that sets the current game and stream:

use serenity::framework::standard::Args;
use serenity::model::gateway::Game;

// Assumes command has min_args set to 2.
command!(stream(ctx, _msg, args) {
    let name = args.full();
    ctx.set_game(Game::streaming(&name, &stream_url));
});

Creates a Game struct that appears as a Listening to <name> status.

Note: Maximum name length is 128.

Examples

Create a command that sets the current game being played:

use serenity::framework::standard::Args;
use serenity::model::gateway::Game;

command!(listen(ctx, _msg, args) {
    let name = args.full();
    ctx.set_game(Game::listening(&name));
});

Trait Implementations

impl<'a> From<&'a str> for Game
[src]

Performs the conversion.

impl From<String> for Game
[src]

Performs the conversion.

impl<'a> From<(String, GameType)> for Game
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Performs the conversion.

impl<'a> From<(&'a str, &'a str)> for Game
[src]

Performs the conversion.

impl From<(String, String)> for Game
[src]

Performs the conversion.

impl From<(String, GameType, String)> for Game
[src]

Performs the conversion.

impl Clone for Game
[src]

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Game
[src]

Formats the value using the given formatter. Read more

impl Serialize for Game
[src]

Serialize this value into the given Serde serializer. Read more

impl<'de> Deserialize<'de> for Game
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Deserialize this value from the given Serde deserializer. Read more

Auto Trait Implementations

impl Send for Game

impl Sync for Game

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

Performs the conversion.

impl<T> ToOwned for T where
    T: Clone
[src]

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T> From for T
[src]

Performs the conversion.

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Borrow for T where
    T: ?Sized
[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut for T where
    T: ?Sized
[src]

Mutably borrows from an owned value. Read more

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

🔬 This is a nightly-only experimental API. (try_from)

Performs the conversion.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

🔬 This is a nightly-only experimental API. (get_type_id)

this method will likely be replaced by an associated static

Gets the TypeId of self. Read more

impl<T> DeserializeOwned for T where
    T: Deserialize<'de>, 
[src]

impl<T> Erased for T

impl<T> Typeable for T where
    T: Any

Get the TypeId of this object.

impl<T> DebugAny for T where
    T: Any + Debug
[src]

impl<T> CloneAny for T where
    T: Clone + Any
[src]

impl<T> UnsafeAny for T where
    T: Any