Enum serenity::model::GameType
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pub enum GameType { Playing, Streaming, }
The type of activity that is being performed when playing a Game
.
Variants
Playing
An indicator that a person is playing a game.
Streaming
An indicator that a person is streaming something to a service.
Methods
impl GameType
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Trait Implementations
impl Copy for GameType
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impl Clone for GameType
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fn clone(&self) -> GameType
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Hash for GameType
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl Eq for GameType
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impl PartialEq for GameType
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fn eq(&self, __arg_0: &GameType) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.