Struct serenity::model::event::GuildSyncEvent
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[src]
pub struct GuildSyncEvent { pub guild_id: GuildId, pub large: bool, pub members: HashMap<UserId, Member>, pub presences: HashMap<UserId, Presence>, }
Fields
guild_id: GuildId
large: bool
members: HashMap<UserId, Member>
presences: HashMap<UserId, Presence>
Trait Implementations
impl Clone for GuildSyncEvent
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fn clone(&self) -> GuildSyncEvent
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more