Struct serenity::utils::builder::EditChannel [] [src]

pub struct EditChannel(pub ObjectBuilder);

A builder to edit a GuildChannel for use via one of a couple methods.

These methods are:

Defaults are not directly provided by the builder itself.

Examples

Edit a channel, providing a new name and topic:

// assuming a channel has already been bound
if let Err(why) = channel::edit(|c| c.name("new name").topic("a test topic")) {
    // properly handle the error
}

Methods

impl EditChannel
[src]

The bitrate of the channel in bits.

This is for voice channels only.

The name of the channel.

Must be between 2 and 100 characters long.

The position of the channel in the channel list.

The topic of the channel. Can be empty.

Must be between 0 and 1024 characters long.

This is for text channels only.

The number of users that may be in the channel simultaneously.

This is for voice channels only.

Trait Implementations

impl Default for EditChannel
[src]

Creates a builder with no default parameters.