[][src]Struct senstate::Client

pub struct Client { /* fields omitted */ }

A client is the main connection to the Senstate server and is used to create new Watchers for sending data.

Methods

impl Client[src]

pub fn new_watcher<T>(&self, tag: T, type_: WatchType) -> Watcher where
    T: Into<String>, 
[src]

Create a new watcher to report the status of a single value. The tag is a name for this watcher and the type_ defines which kind of data can be reported.

pub fn log<T>(&self, log: T) where
    T: Serialize
[src]

Send a log message to Senstate. This can be any data that is serializable.

pub fn wait(self)[src]

Wait for the client to shut down.

Trait Implementations

impl Debug for Client[src]

Auto Trait Implementations

impl Send for Client

impl !Sync for Client

impl Unpin for Client

impl !UnwindSafe for Client

impl !RefUnwindSafe for Client

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self