Struct secret_handshake::ServerHandshakerWithFilter [] [src]

pub struct ServerHandshakerWithFilter<'a, S, FilterFn, AsyncBool> { /* fields omitted */ }

Performs the server side of a handshake. Allows filtering clients based on their longterm public key.

Methods

impl<'a, S, FilterFn, AsyncBool> ServerHandshakerWithFilter<'a, S, FilterFn, AsyncBool> where
    S: AsyncRead + AsyncWrite,
    FilterFn: FnOnce(&PublicKey) -> AsyncBool,
    AsyncBool: Future<Item = bool>, 
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Creates a new ServerHandshakerWithFilter to accept a connection from a client which knows the server's public key and uses the right app key over the given stream.

Once the client has revealed its longterm public key, filter_fn is invoked. If the returned AsyncBool resolves to Ok(Async::Ready(false)), the handshake is aborted.

Trait Implementations

impl<'a, S, FilterFn, AsyncBool> Drop for ServerHandshakerWithFilter<'a, S, FilterFn, AsyncBool>
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Zero buffered handshake data on dropping.

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Executes the destructor for this type. Read more

impl<'a, S, FilterFn, AsyncBool> Future for ServerHandshakerWithFilter<'a, S, FilterFn, AsyncBool> where
    S: AsyncRead + AsyncWrite,
    FilterFn: FnOnce(&PublicKey) -> AsyncBool,
    AsyncBool: Future<Item = bool>, 
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Future implementation to asynchronously drive a handshake.

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