1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
/*!
Provides a very simple search path file finder.

The `SearchPath` type allows for the finding of files using a series of search directories. This is
akin to the mechanism a shell uses to find executables using the `PATH` environment variable. It
can be constructed with a search path from an environment variable, from a string, or from a list
of either string or `Path`/`PathBuf` values. Typically the _find_ methods return the first
matching file or directory, but the `find_all` method specifically collects and returns a list of
all matching paths.

# Constructors

The `SearchPath` type also has `From<>` implementations for `PathBuf`, `Vec<PathBuf>`, `Vec<&Path>`,
`Vec<&str>`, `String`, and `&str`. In the case of vector values, or a single `PathBuf`, each path
value will be used as-is without trying to split it into components. In the case of individual
`String` and `&str` values the value will be split using the platform specific path separator
into individual paths components.

# Example

The following example shows the common pattern of finding an executable command on the command
line.

```rust
use search_path::SearchPath;
use std::path::PathBuf;

fn which_command(cmd_name: &str) -> Option<PathBuf> {
    let search_path = SearchPath::new("PATH").expect("How do you live with no $PATH?");
    search_path.find_file(&PathBuf::from(cmd_name))
}
```

*/

#![warn(
    // ---------- Stylistic
    future_incompatible,
    nonstandard_style,
    rust_2018_idioms,
    trivial_casts,
    trivial_numeric_casts,
    // ---------- Public
    missing_debug_implementations,
    missing_docs,
    unreachable_pub,
    // ---------- Unsafe
    unsafe_code,
    // ---------- Unused
    unused_extern_crates,
    unused_import_braces,
    unused_qualifications,
    unused_results,
)]

use std::env;
use std::error::Error;
use std::fmt::{Display, Formatter};
use std::path::{Path, PathBuf};

// ------------------------------------------------------------------------------------------------
// Public Types
// ------------------------------------------------------------------------------------------------

///
/// This is the search path itself, it wraps a list of file paths which can then be used to find
/// file system entries. See the [module](index.html) description for an overview.
///
#[derive(Clone, Debug, PartialEq)]
pub struct SearchPath {
    paths: Vec<PathBuf>,
}

// ------------------------------------------------------------------------------------------------
// Private Types
// ------------------------------------------------------------------------------------------------

#[cfg(target_family = "windows")]
const PATH_SEPARATOR_CHAR: char = ';';

#[cfg(not(target_family = "windows"))]
const PATH_SEPARATOR_CHAR: char = ':';

const CURRENT_DIR_PATH: &str = ".";

// ------------------------------------------------------------------------------------------------

#[derive(Copy, Clone, Debug, PartialEq)]
enum FindKind {
    Any,
    File,
    Directory,
}

// ------------------------------------------------------------------------------------------------
// Public Functions
// ------------------------------------------------------------------------------------------------

// ------------------------------------------------------------------------------------------------
// Implementations
// ------------------------------------------------------------------------------------------------

impl Default for SearchPath {
    fn default() -> Self {
        Self {
            paths: Default::default(),
        }
    }
}

impl Display for SearchPath {
    fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
        write!(
            f,
            "{}",
            self.paths
                .iter()
                .map(|p| p.to_string_lossy().to_string())
                .collect::<Vec<String>>()
                .join(&PATH_SEPARATOR_CHAR.to_string())
        )
    }
}

impl From<PathBuf> for SearchPath {
    fn from(v: PathBuf) -> Self {
        Self { paths: vec![v] }
    }
}

impl From<Vec<PathBuf>> for SearchPath {
    fn from(vs: Vec<PathBuf>) -> Self {
        Self { paths: vs }
    }
}

impl From<Vec<&Path>> for SearchPath {
    fn from(vs: Vec<&Path>) -> Self {
        Self {
            paths: vs.iter().map(|p| PathBuf::from(p)).collect(),
        }
    }
}

impl From<Vec<&str>> for SearchPath {
    fn from(vs: Vec<&str>) -> Self {
        Self {
            paths: vs
                .iter()
                .filter_map(|p| {
                    if p.trim().is_empty() {
                        None
                    } else {
                        Some(PathBuf::from(p))
                    }
                })
                .collect(),
        }
    }
}

impl From<String> for SearchPath {
    fn from(s: String) -> Self {
        Self::from(s.as_str())
    }
}

impl From<&str> for SearchPath {
    fn from(s: &str) -> Self {
        Self::from(s.split(PATH_SEPARATOR_CHAR).collect::<Vec<&str>>())
    }
}

impl From<SearchPath> for Vec<PathBuf> {
    fn from(p: SearchPath) -> Self {
        p.paths
    }
}

impl IntoIterator for SearchPath {
    type Item = PathBuf;
    type IntoIter = std::vec::IntoIter<PathBuf>;

    fn into_iter(self) -> Self::IntoIter {
        self.paths.into_iter()
    }
}

impl SearchPath {
    ///
    /// Construct a new search path by parsing the environment variable named `env_var` into
    /// separate paths. Paths are separated by the `';'` character on Windows, and the `':'`
    /// character on other platforms.
    ///
    /// If the environment variable is not present, or could not be read this function returns
    /// an error.
    ///
    /// ```rust,should_panic
    /// use search_path::SearchPath;
    ///
    /// let search_path = SearchPath::new("CMD_PATH").expect("No $CMD_PATH present");
    /// ```
    ///
    /// Constructors do not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn new(env_var: &str) -> Result<Self, Box<dyn Error>> {
        match env::var(env_var) {
            Ok(path) => Ok(Self::from(path)),
            Err(e) => Err(Box::new(e)),
        }
    }

    ///
    /// Construct a new search path by parsing the environment variable named `PATH`.
    ///
    pub fn path() -> Result<Self, Box<dyn Error>> {
        Self::new("PATH")
    }

    ///
    /// Construct a new search path by parsing the environment variable named `env_var` into
    /// separate paths. Paths are separated by the `';'` character on Windows, and the `':'`
    /// character on other platforms.
    ///
    /// If the environment variable is not present, or could not be read this function returns
    /// the default value provided instead. The default value may be any value that has an
    /// `Into` implementation for `SearchPath`.
    ///
    /// ```rust
    /// use search_path::SearchPath;
    ///
    /// let search_path = SearchPath::new_or("CMD_PATH", ".");
    /// ```
    ///
    /// Constructors do not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn new_or<T: Into<SearchPath>>(env_var: &str, default: T) -> Self {
        match Self::new(env_var) {
            Ok(search_path) => search_path,
            Err(_) => default.into(),
        }
    }

    ///
    /// Construct a new search path by parsing the environment variable named `env_var` into
    /// separate paths. Paths are separated by the `';'` character on Windows, and the `':'`
    /// character on other platforms.
    ///
    /// If the environment variable is not present, or could not be read this function returns
    /// the value of `Default::default()` implemented for `SearchPath` instead.
    ///
    /// ```rust
    /// use search_path::SearchPath;
    ///
    /// let search_path = SearchPath::new_or_default("CMD_PATH");
    /// ```
    ///
    /// Constructors do not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn new_or_default(env_var: &str) -> Self {
        Self::new_or(env_var, SearchPath::default())
    }

    // --------------------------------------------------------------------------------------------

    ///
    /// Return the first file system entity, either file or directory, found in the search path, or
    /// `None`.
    ///
    pub fn find(&self, file_name: &Path) -> Option<PathBuf> {
        self.find_something(file_name, FindKind::Any)
    }

    ///
    /// Return all the file system entities, either file or directory, found in the search path.
    ///
    pub fn find_all(&self, file_name: &Path) -> Vec<PathBuf> {
        let mut results: Vec<PathBuf> = Default::default();
        for path in &self.paths {
            let mut path = PathBuf::from(path);
            path.push(file_name);
            if path.exists() {
                results.push(path);
            }
        }
        results
    }

    ///
    /// Return the first _file_ found in the search path, or `None`.
    ///
    pub fn find_file(&self, file_name: &Path) -> Option<PathBuf> {
        self.find_something(file_name, FindKind::File)
    }

    ///
    /// Return the first _directory_ found in the search path, or `None`.
    ///
    pub fn find_directory(&self, file_name: &Path) -> Option<PathBuf> {
        self.find_something(file_name, FindKind::Directory)
    }

    ///
    /// Return the first file found in the search path, or `None`. This method will only
    /// consider `file_name` if it is not a path, if it has any path components the method
    /// will also return `None`.
    ///
    pub fn find_if_name_only(&self, file_name: &Path) -> Option<PathBuf> {
        if let Some(_) = file_name.parent() {
            self.find(file_name)
        } else {
            None
        }
    }

    fn find_something(&self, file_name: &Path, kind: FindKind) -> Option<PathBuf> {
        for path in &self.paths {
            let mut path = PathBuf::from(path);
            path.push(file_name);
            if (kind == FindKind::Any && path.exists())
                || (kind == FindKind::File && path.is_file())
                || (kind == FindKind::Directory && path.is_dir())
            {
                return Some(path);
            }
        }
        None
    }

    // --------------------------------------------------------------------------------------------

    ///
    /// Return `true` if this instance has no paths to search, else `false`.
    ///
    pub fn is_empty(&self) -> bool {
        self.paths.is_empty()
    }

    ///
    /// Return the current number of paths in the list of paths to search.
    ///
    pub fn len(&self) -> usize {
        self.paths.len()
    }

    ///
    /// Return `true` if the list of paths to search contains the `path` value, else `false`.
    ///
    pub fn contains(&self, path: &PathBuf) -> bool {
        self.paths.contains(path)
    }

    ///
    /// Return `true` if the list of paths to search contains the current directory path, `"."`,
    /// value, else `false`.
    ///
    pub fn contains_cwd(&self) -> bool {
        self.contains(&PathBuf::from(CURRENT_DIR_PATH))
    }

    ///
    /// Return an iterator over all the paths in the list of paths to search.
    ///
    pub fn iter(&self) -> impl Iterator<Item = &PathBuf> {
        self.paths.iter()
    }

    // --------------------------------------------------------------------------------------------

    ///
    /// Append the provided `path` to the list of paths to search.
    /// This operation does not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn append(&mut self, path: PathBuf) {
        self.paths.push(path)
    }

    ///
    /// Append the current directory path, `"."`, to the list of paths to search.
    /// This operation does not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn append_cwd(&mut self) {
        self.append(PathBuf::from(CURRENT_DIR_PATH))
    }

    ///
    /// Prepend the provided `path` to the list of paths to search.
    /// This operation does not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn prepend(&mut self, path: PathBuf) {
        self.paths.insert(0, path)
    }

    ///
    /// Prepend the current directory path, `"."`, to the list of paths to search.
    /// This operation does not check for duplicate paths, to remove duplicates see the
    /// [`dedup`](struct.SearchPath.html#method.dedup)) method.
    ///
    pub fn prepend_cwd(&mut self) {
        self.prepend(PathBuf::from(CURRENT_DIR_PATH))
    }

    ///
    /// Remove the path from the list of paths to search, this has no effect if the path
    /// was not in the list.
    ///
    pub fn remove(&mut self, path: &PathBuf) {
        self.paths.retain(|p| p != path);
    }

    ///
    /// Ensure that only one copy of a path exists in the list of paths to search. This operation
    /// will ensure the ordering of paths remains the same and keep the first duplicate it finds
    /// and remove any subsequent ones.
    ///
    pub fn dedup(&mut self) {
        use std::collections::HashSet;
        let mut seen: HashSet<PathBuf> = Default::default();
        self.paths.retain(|p| seen.insert(p.clone()))
    }
}