Struct sdl2::video::WindowPropertiesGetters [] [src]

pub struct WindowPropertiesGetters<'a> {
    // some fields omitted
}

Contains getters to a Window's properties.

This type acts as an immutable guard to WindowProperties using Deref.

Methods from Deref<Target=WindowProperties<'a>>

fn get_display_index(&self) -> SdlResult<i32>

fn set_display_mode(&mut self, display_mode: Option<DisplayMode>) -> SdlResult<()>

fn get_display_mode(&self) -> SdlResult<DisplayMode>

fn get_window_pixel_format(&self) -> PixelFormatEnum

fn get_window_flags(&self) -> u32

fn set_title(&mut self, title: &str)

fn get_title(&self) -> &str

fn set_icon<S: AsRef<SurfaceRef>>(&mut self, icon: S)

fn set_position(&mut self, x: WindowPos, y: WindowPos)

fn get_position(&self) -> (i32, i32)

fn set_size(&mut self, w: i32, h: i32)

fn get_size(&self) -> (i32, i32)

fn get_drawable_size(&self) -> (i32, i32)

fn set_minimum_size(&mut self, w: i32, h: i32)

fn get_minimum_size(&self) -> (i32, i32)

fn set_maximum_size(&mut self, w: i32, h: i32)

fn get_maximum_size(&self) -> (i32, i32)

fn set_bordered(&mut self, bordered: bool)

fn show(&mut self)

fn hide(&mut self)

fn raise(&mut self)

fn maximize(&mut self)

fn minimize(&mut self)

fn restore(&mut self)

fn set_fullscreen(&mut self, fullscreen_type: FullscreenType) -> SdlResult<()>

fn get_surface(&self) -> SdlResult<&SurfaceRef>

fn get_surface_mut(&mut self) -> SdlResult<&mut SurfaceRef>

fn update_surface(&self) -> SdlResult<()>

fn update_surface_rects(&self, rects: &[Rect]) -> SdlResult<()>

fn set_grab(&mut self, grabbed: bool)

fn get_grab(&self) -> bool

fn set_brightness(&mut self, brightness: f64) -> SdlResult<()>

fn get_brightness(&self) -> f64

fn set_gamma_ramp(&mut self, red: Option<&[u16; 256]>, green: Option<&[u16; 256]>, blue: Option<&[u16; 256]>) -> SdlResult<()>

fn get_gamma_ramp(&self) -> SdlResult<(Vec<u16>, Vec<u16>, Vec<u16>)>

Trait Implementations

impl<'a> Deref for WindowPropertiesGetters<'a>
[src]

type Target = WindowProperties<'a>

The resulting type after dereferencing

fn deref(&self) -> &WindowProperties<'a>

The method called to dereference a value