Enum sdl2::joystick::HatState
[−]
[src]
pub enum HatState { Centered, Up, Right, Down, Left, RightUp, RightDown, LeftUp, Leftdown, }
This is represented in SDL2 as a bitfield but obviously not all combinations make sense: 5 for instance would mean up and down at the same time... To simplify things I turn it into an enum which is how the SDL2 docs present it anyway (using macros).
Variants
Centered
Up
Right
Down
Left
RightUp
RightDown
LeftUp
Leftdown
Methods
impl HatState
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Trait Implementations
impl Debug for HatState
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impl Hash for HatState
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl PartialEq for HatState
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fn eq(&self, __arg_0: &HatState) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Eq for HatState
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impl Clone for HatState
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fn clone(&self) -> HatState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more