Module sdl2::controller
[−]
[src]
Structs
GameController |
Wrapper around the SDL_GameController object |
Enums
Axis | |
Button | |
MappingStatus |
Possible return values for |
Functions
add_mapping |
Add a new mapping from a mapping string |
get_event_state |
Return |
is_game_controller |
Return true if the joystick at index |
mapping_for_guid | |
name_for_index |
Return the name of the controller at index |
set_event_state |
If state is |
update |
Force controller update when not using the event loop |
wrap_controller_axis | |
wrap_controller_button |