Struct sdl2::audio::AudioSpecDesired [] [src]

pub struct AudioSpecDesired {
    pub freq: Option<i32>,
    pub channels: Option<u8>,
    pub samples: Option<u16>,
}

Fields

freq: Option<i32>

DSP frequency (samples per second). Set to None for the device's fallback frequency.

channels: Option<u8>

Number of separate audio channels. Set to None for the device's fallback number of channels.

samples: Option<u16>

Audio buffer size in samples (power of 2). Set to None for the device's fallback sample size.